I present them to you now in order of number of endings possible. I polled the GI staff to see which games stuck out in our minds as prime examples of multiple endings done right and some done horribly wrong. Amongst the many games with multiple endings, some settle for simple dual options based on whether you play as a good or evil, while others blow out the variety of conclusions to truly absurd levels. If interactivity is what sets games apart from other mediums, then the narrative games that have the most potential to show off this form of art are those that feature multiple endings based on your decisions.
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